Game Sentences

Everything in the game can be defined with a singular sentence at its core. But most things also have additional tags that can ease or hinder abilities, skills and offer a greater variety to even the simplest of sentences.

Scene

This scene is a descriptor scene type that does something

Character

Name is a descriptor species type who specializes in

NPC

Name is a descriptor species type who does something special. They are motivated by a motivation and want to a quest. In combat, they deal damage type damage with attack of choice, but they have a secret.

Species

This species is a aged descriptor people who cultural trait or motivation and physical/biological feature.

Type

This type is a descriptor type who specializes in

Wounds

This wound is a descriptor type of mark located on the body part that specific mechanical detriment.

Creature

Name (disposition descriptor type):This creature motivation and attacks with attack of choice for damage type damage. It features a unique ability to do something special. It has a strength and has a weakness.

Encounter

verb adjective noun

Faction

Name is a descriptor organization type that core function or purpose and has a goal. Despite their outward reputation, they have a secret

Party

Name is a descriptor group type who does something collectively.

Location

This location is a descriptive location type that distinctive feature or role in the world

Dungeon

Name is a descriptive location type that distinctive feature or role in the world

Lair

Name is a descriptive location type that distinctive feature or role in the world

Room

This room is a descriptive location type that distinctive feature or role in the world

Armor

Name is a descriptor material armor type that does something special.

Item

Name is a descriptor item type that does something special.

Resource

Name is a rarity descriptor resourceType that special.

Insight

This insight reveals information about a Status Subject regarding its Modifier.

Weapon

Name is a descriptor material weapon type that does damage type damage and something special.

Trap

Name is a descriptor trap type that trigger condition and effect or consequence.

Consumable

Name is a descriptor consumable type that effect on consumption and any special property or twist.

Spell

Name is a descriptor base spell that does something.

Quest

quest type quest objective